Healing Surges per Day: 8 + Constitution modifier Hit Points at 1st Level: 12 + Constitution score Weapon Proficiencies: Simple melee, military melee, simple ranged Key Abilities: Strength, Charisma, ConstitutionĪrmor Proficiencies: Cloth, leather, hide, chainmail, scale, plate light shield, heavy shield However, their inspiration is dark and unsettling, usually from evil or unaligned gods, willing to imbue their followers with power if they pledge allegiance to them. Despite being a dark and necrotic empowered class, they still gain power from divine inspiration. A melee striker, they utilize minions and special effects to provide both damage and utility, and often weaken or hamper the target in some way. Risen from the dead, the death knights gain power from a pact they formed with dark forces, reborn as powerful Knights who are controllers of the undead. 1.6.10 Level 28: Ability Score Increase.1.5.10 Level 18: Ability Score Increase.